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At the most basic level, a Battle Tech game featured two teams of four Battle Mechs, each with their own unique arsenal of weaponry, defenses, and movement capabilities, which would proceed to beat each other into the ground across a terrain map.As the background fiction developed, scenarios were written to provide specific settings and rules to "recreate" the fictional battles of the 31st century, and expansions to the rules included conventional units, space combat, and large-scale warfare, bringing the game right back to its roots."It is the 31st century, a time of endless wars that rage across human-occupied space.As star empires clash, these epic wars are won and lost by Battle Mechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks.With this work being more on the cynical side of the scale, the colonists were mostly "undesirables" thrown out of Earth.

A fan-made, computer version of Battle Tech, called Mega Mek, allows the user to play the tabletop hex-based Humankind has set off into the galaxy, colonizing planets in a wide area radiating from the Earth, an area known as the Inner Sphere.Only a discovery of the Star League Field Library Memory Core prevented that.The intensity of the conflict and the resulting technological regression had also caused a stalemate between the Successor States.For three centuries, the five self proclaimed Successor States along with numerous minor powers fought for dominance, transforming the Inner Sphere into quasi-feudal society, while the Earth-based semi-religious organization known as Com Star, formed by the remains of Star League's Department of Communications, observed this for their own agenda (Having a monopoly on the only means of interstellar communications helps).During these three centuries of total war, humankind lost a considerable amount of knowledge, now called Lostech, almost descending into dark ages.

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